08 — UI/UX

UI/UX and apps, from first sketch to the app store

We design apps people can use without a manual: clear flows, screens that tell you what comes next and a design that holds up in everyday use — in a clinic, on a building site or on the sofa.

Apps we’ve built

Two in-house products, designed and built from scratch, plus apps the team has built for clients.

Medical app · iOS & Android

ANVA Balance

The app that runs balance assessments on the ANVA platform. It guides patient and therapist step by step through the seven tests, measures in real time and turns the data into a report anyone can understand.

  • A guided test flow, with illustrated instructions for every position
  • Live measurement, with a countdown and visual feedback during capture
  • A report with scores for every test and comparisons over time
  • A big-screen display, so patients can see their balance during the test

Download on theApp StoreGet it onGoogle Play

Made by Sabin

ANVA Balance — screen 1
ANVA Balance — screen 2
ANVA Balance — screen 3
ANVA Balance — screen 4

App · iOS & Android

arhitectu.ro

The arhitectu.ro app: Romanian architecture projects in an image feed, the professionals behind them and the products used in them.

  • A project feed, filtered by architecture and interiors
  • A directory of professionals: architects, studios, designers, photographers, suppliers
  • Project pages with gallery, description and awards
  • Saved projects and a personal account

Download on theApp StoreGet it onGoogle Play

Made by Sabin

arhitectu.ro — screen 1
arhitectu.ro — screen 2
arhitectu.ro — screen 3

More apps

Credo

iOS app

Credo

A Catholic prayer app, with the daily liturgy and the rosary.

Made by Adrian

Scan2Meal

Mobile app

Scan2Meal

Turns a grocery receipt or a photo of your pantry into meal ideas.

Made by Adrian

Mobile app · AI

PawSight

AI health scans for pets: skin, eyes and other signs.

Made by Adrian

What’s included

  • Research and flows — who uses the app, in what context, and what they need to achieve in the first 30 seconds.
  • Wireframes and prototype — the key screens, linked into a prototype you can try on your phone.
  • Interface design — a component system, typography and colours, with light and dark theme variants.
  • Android and iOS apps — built, tested on real devices and published to the stores.
  • Web apps and dashboards — admin panels, reports, big-screen displays.

How we work

  1. Discovery — we talk to the people who will use the product, not just the ones commissioning it.
  2. Flows — we map the user’s whole journey before the first screen is drawn.
  3. Prototype — we test it with real users and fix whatever isn’t obvious.
  4. Final design — complete screens and documented components, ready to build.
  5. Build and launch — installable test builds along the way, then release on Google Play and the App Store.

What you get

  • An interactive prototype you can test on your phone
  • Design files and the component system, handed over in full
  • The published app, with the developer accounts in your name
  • A release plan for what comes after launch

Let’s talk about your project

Tell us briefly what you have in mind. We reply within one working day with a budget and timeline estimate.

sabin@tryingtodoart.com
+40 746 387 499